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author | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2017-01-26 14:57:57 +0100 |
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committer | Willem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl> | 2017-02-08 14:39:01 +0100 |
commit | d85a660f064e8130b27e11c7fd762221c754c315 (patch) | |
tree | 72382e8414c8dc51a7a7ef45845b4c61b25dfed9 /build | |
parent | ebd5fe932fd2d6c4a516bc1cdc69e37aa4f5cf55 (diff) | |
download | astra-d85a660f064e8130b27e11c7fd762221c754c315.tar.gz astra-d85a660f064e8130b27e11c7fd762221c754c315.tar.bz2 astra-d85a660f064e8130b27e11c7fd762221c754c315.tar.xz astra-d85a660f064e8130b27e11c7fd762221c754c315.zip |
Start work on CFloat32Data3DGPU to allow persistent/external GPU memory
Diffstat (limited to 'build')
-rw-r--r-- | build/linux/Makefile.in | 5 | ||||
-rw-r--r-- | build/msvc/gen.py | 7 |
2 files changed, 10 insertions, 2 deletions
diff --git a/build/linux/Makefile.in b/build/linux/Makefile.in index 371b656..9066f0a 100644 --- a/build/linux/Makefile.in +++ b/build/linux/Makefile.in @@ -199,7 +199,10 @@ CUDA_CXX_OBJECTS=\ src/CudaFDKAlgorithm3D.lo \ src/CudaSirtAlgorithm3D.lo \ src/CudaBackProjectionAlgorithm3D.lo \ - src/CudaForwardProjectionAlgorithm3D.lo + src/CudaForwardProjectionAlgorithm3D.lo \ + src/Float32Data3DGPU.lo \ + src/Float32ProjectionData3DGPU.lo \ + src/Float32VolumeData3DGPU.lo CUDA_OBJECTS=\ cuda/2d/algo.lo \ diff --git a/build/msvc/gen.py b/build/msvc/gen.py index 8a40c45..9c14ffe 100644 --- a/build/msvc/gen.py +++ b/build/msvc/gen.py @@ -274,6 +274,9 @@ P_astra["filters"]["CUDA\\astra source"] = [ "src\\CudaSartAlgorithm.cpp", "src\\CudaSirtAlgorithm.cpp", "src\\CudaSirtAlgorithm3D.cpp", +"src\\Float32Data3DGPU.cpp", +"src\\Float32ProjectionData3DGPU.cpp", +"src\\Float32VolumeData3DGPU.cpp", ] P_astra["filters"]["CUDA\\cuda headers"] = [ "4e17872e-db7d-41bc-9760-fad1c253b583", @@ -411,7 +414,9 @@ P_astra["filters"]["CUDA\\astra headers"] = [ "include\\astra\\CudaSartAlgorithm.h", "include\\astra\\CudaSirtAlgorithm.h", "include\\astra\\CudaSirtAlgorithm3D.h", - +"include\\astra\\Float32Data3DGPU.h", +"include\\astra\\Float32ProjectionData3DGPU.h", +"include\\astra\\Float32VolumeData3DGPU.h", ] P_astra["filters"]["Projectors\\inline"] = [ "0daffd63-ba49-4a5f-8d7a-5322e0e74f22", |