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authorWillem Jan Palenstijn <wjp@usecode.org>2015-12-02 17:20:12 +0100
committerWillem Jan Palenstijn <wjp@usecode.org>2015-12-02 17:20:12 +0100
commitfd65fb03397ded59cfb872eb361e7d2e154c3335 (patch)
tree4c015188c6b5e33c1a9d88032f61a434063259fb /cuda/3d/par3d_bp.cu
parent6d57f7874713e6632c2e49590538c6a48ddcc311 (diff)
parentf637af457985fbcf6be5641e98df6d87ca622d24 (diff)
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Merge pull request #91 from wjp/volgeom3d
Remove restrictions on volgeom3d
Diffstat (limited to 'cuda/3d/par3d_bp.cu')
-rw-r--r--cuda/3d/par3d_bp.cu25
1 files changed, 15 insertions, 10 deletions
diff --git a/cuda/3d/par3d_bp.cu b/cuda/3d/par3d_bp.cu
index 0c33280..cafab46 100644
--- a/cuda/3d/par3d_bp.cu
+++ b/cuda/3d/par3d_bp.cu
@@ -77,7 +77,7 @@ static bool bindProjDataTexture(const cudaArray* array)
}
-__global__ void dev_par3D_BP(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims)
+__global__ void dev_par3D_BP(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims, float fOutputScale)
{
float* volData = (float*)D_volData;
@@ -139,11 +139,11 @@ __global__ void dev_par3D_BP(void* D_volData, unsigned int volPitch, int startAn
endZ = dims.iVolZ - startZ;
for(int i=0; i < endZ; i++)
- volData[((startZ+i)*dims.iVolY+Y)*volPitch+X] += Z[i];
+ volData[((startZ+i)*dims.iVolY+Y)*volPitch+X] += Z[i] * fOutputScale;
}
// supersampling version
-__global__ void dev_par3D_BP_SS(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims)
+__global__ void dev_par3D_BP_SS(void* D_volData, unsigned int volPitch, int startAngle, int angleOffset, const SDimensions3D dims, float fOutputScale)
{
float* volData = (float*)D_volData;
@@ -180,6 +180,9 @@ __global__ void dev_par3D_BP_SS(void* D_volData, unsigned int volPitch, int star
const float fSubStep = 1.0f/dims.iRaysPerVoxelDim;
+ fOutputScale /= (dims.iRaysPerVoxelDim*dims.iRaysPerVoxelDim*dims.iRaysPerVoxelDim);
+
+
for (int Z = startZ; Z < endZ; ++Z, fZ += 1.0f)
{
@@ -217,14 +220,15 @@ __global__ void dev_par3D_BP_SS(void* D_volData, unsigned int volPitch, int star
}
- volData[(Z*dims.iVolY+Y)*volPitch+X] += fVal / (dims.iRaysPerVoxelDim*dims.iRaysPerVoxelDim*dims.iRaysPerVoxelDim);
+ volData[(Z*dims.iVolY+Y)*volPitch+X] += fVal * fOutputScale;
}
}
bool Par3DBP_Array(cudaPitchedPtr D_volumeData,
cudaArray *D_projArray,
- const SDimensions3D& dims, const SPar3DProjection* angles)
+ const SDimensions3D& dims, const SPar3DProjection* angles,
+ float fOutputScale)
{
bindProjDataTexture(D_projArray);
@@ -271,9 +275,9 @@ bool Par3DBP_Array(cudaPitchedPtr D_volumeData,
for (unsigned int i = 0; i < angleCount; i += g_anglesPerBlock) {
// printf("Calling BP: %d, %dx%d, %dx%d to %p\n", i, dimBlock.x, dimBlock.y, dimGrid.x, dimGrid.y, (void*)D_volumeData.ptr);
if (dims.iRaysPerVoxelDim == 1)
- dev_par3D_BP<<<dimGrid, dimBlock>>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims);
+ dev_par3D_BP<<<dimGrid, dimBlock>>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, fOutputScale);
else
- dev_par3D_BP_SS<<<dimGrid, dimBlock>>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims);
+ dev_par3D_BP_SS<<<dimGrid, dimBlock>>>(D_volumeData.ptr, D_volumeData.pitch/sizeof(float), i, th, dims, fOutputScale);
}
cudaTextForceKernelsCompletion();
@@ -288,14 +292,15 @@ bool Par3DBP_Array(cudaPitchedPtr D_volumeData,
bool Par3DBP(cudaPitchedPtr D_volumeData,
cudaPitchedPtr D_projData,
- const SDimensions3D& dims, const SPar3DProjection* angles)
+ const SDimensions3D& dims, const SPar3DProjection* angles,
+ float fOutputScale)
{
// transfer projections to array
cudaArray* cuArray = allocateProjectionArray(dims);
transferProjectionsToArray(D_projData, cuArray, dims);
- bool ret = Par3DBP_Array(D_volumeData, cuArray, dims, angles);
+ bool ret = Par3DBP_Array(D_volumeData, cuArray, dims, angles, fOutputScale);
cudaFreeArray(cuArray);
@@ -445,7 +450,7 @@ int main()
cudaMemcpy3D(&p);
}
- astraCUDA3d::Par3DBP(volData, projData, dims, angle);
+ astraCUDA3d::Par3DBP(volData, projData, dims, angle, 1.0f);
#if 1
float* buf = new float[256*256];