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authorWillem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>2014-05-02 09:20:54 +0000
committerwpalenst <Willem.Jan.Palenstijn@cwi.nl>2014-05-02 09:20:54 +0000
commit1dd79f23f783564719a52de7d9b54b17005c32d7 (patch)
tree71e3c59863680e9da29a51359786d24c68787f1a /include/astra/CudaBackProjectionAlgorithm3D.h
parent9dd746071621cf854171b985afbf375f19a5b726 (diff)
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Add SIRT-Weighted BP3D (par3d-only) for use in large BP
Diffstat (limited to 'include/astra/CudaBackProjectionAlgorithm3D.h')
-rw-r--r--include/astra/CudaBackProjectionAlgorithm3D.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/include/astra/CudaBackProjectionAlgorithm3D.h b/include/astra/CudaBackProjectionAlgorithm3D.h
index a9cc559..90a085d 100644
--- a/include/astra/CudaBackProjectionAlgorithm3D.h
+++ b/include/astra/CudaBackProjectionAlgorithm3D.h
@@ -140,6 +140,13 @@ protected:
int m_iGPUIndex;
int m_iVoxelSuperSampling;
+ /** Option to compute the column weights on the fly, divide by
+ * them, and add the result to the current volume. This is both
+ * more expensive and more GPU memory intensive than the regular
+ * BP, but allows saving system RAM.
+ */
+ bool m_bSIRTWeighting;
+
};
// inline functions