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authorWillem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>2015-10-08 11:24:49 +0200
committerWillem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>2015-10-09 12:10:31 +0200
commit003663649a191fc5bc011d6e5424496576b5e793 (patch)
treec7ae9cc0b3982ca461038f8c678dae834584b605 /include/astra/ReconstructionAlgorithm2D.h
parent43a38c117405f99e3a1b498f899de4ba6d01a044 (diff)
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Improve option passing through CudaProjector2D
Not all constructors were reading options from the projector. Also allow passing GPUIndex via CudaProjector2D. Also refactor CudaReconstructionAlgorithm::initialize/check to avoid code duplication with ReconstructionAlgorithm.
Diffstat (limited to 'include/astra/ReconstructionAlgorithm2D.h')
-rw-r--r--include/astra/ReconstructionAlgorithm2D.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/astra/ReconstructionAlgorithm2D.h b/include/astra/ReconstructionAlgorithm2D.h
index 60584e0..ac87c4f 100644
--- a/include/astra/ReconstructionAlgorithm2D.h
+++ b/include/astra/ReconstructionAlgorithm2D.h
@@ -208,6 +208,9 @@ protected:
//< Use the fixed reconstruction mask?
bool m_bUseSinogramMask;
+
+ //< Specify if initialize/check should check for a valid Projector
+ virtual bool requiresProjector() const { return true; }
};
// inline functions