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author | Willem Jan Palenstijn <wjp@usecode.org> | 2015-04-14 14:54:38 +0200 |
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committer | Willem Jan Palenstijn <wjp@usecode.org> | 2015-04-14 14:54:38 +0200 |
commit | d24877997bfe77e7177e3208328d99e1f99ac6b9 (patch) | |
tree | 58a86e22618775acfb5e761201727eec558c9200 /include | |
parent | 306b3b5613ccb039122d38e8deb1e0ecc9e43403 (diff) | |
parent | 1b32573046f33050b9300324e6c74e10abb6caaf (diff) | |
download | astra-d24877997bfe77e7177e3208328d99e1f99ac6b9.tar.gz astra-d24877997bfe77e7177e3208328d99e1f99ac6b9.tar.bz2 astra-d24877997bfe77e7177e3208328d99e1f99ac6b9.tar.xz astra-d24877997bfe77e7177e3208328d99e1f99ac6b9.zip |
Merge pull request #51 from dmpelt/python-link
Add 'link' feature to Python (for 2D and 3D data)
Diffstat (limited to 'include')
-rw-r--r-- | include/astra/Float32ProjectionData2D.h | 25 | ||||
-rw-r--r-- | include/astra/Float32VolumeData2D.h | 25 |
2 files changed, 50 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData2D.h b/include/astra/Float32ProjectionData2D.h index 7461491..bb99f4b 100644 --- a/include/astra/Float32ProjectionData2D.h +++ b/include/astra/Float32ProjectionData2D.h @@ -101,6 +101,19 @@ public: * Copy constructor */ CFloat32ProjectionData2D(const CFloat32ProjectionData2D& _other); + + /** Constructor. Create an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Creates an instance of the CFloat32ProjectionData2D class. Memory + * is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + CFloat32ProjectionData2D(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** * Assignment operator @@ -148,6 +161,18 @@ public: * @param _fScalar scalar value to be put at each index. */ bool initialize(CProjectionGeometry2D* _pGeometry, float32 _fScalar); + + /** Initialization. Initializes an instance of the CFloat32ProjectionData2D class with pre-allocated memory. + * + * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + bool initialize(CProjectionGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** Get the number of detectors. * diff --git a/include/astra/Float32VolumeData2D.h b/include/astra/Float32VolumeData2D.h index 4f44a8c..abecebf 100644 --- a/include/astra/Float32VolumeData2D.h +++ b/include/astra/Float32VolumeData2D.h @@ -92,6 +92,19 @@ public: * Copy constructor */ CFloat32VolumeData2D(const CFloat32VolumeData2D& _other); + + /** Constructor. Create an instance of the CFloat32VolumeData2D class with pre-allocated memory. + * + * Creates an instance of the CFloat32VolumeData2D class. Memory + * is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Volume Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + CFloat32VolumeData2D(CVolumeGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** * Assignment operator @@ -132,6 +145,18 @@ public: * @param _fScalar scalar value to be put at each index. */ bool initialize(CVolumeGeometry2D* _pGeometry, float32 _fScalar); + + /** Initialization. Initializes an instance of the CFloat32VolumeData2D class with pre-allocated memory. + * + * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle + * class. The handle will be deleted when the memory can be freed. + * You should override the destructor to provide custom behaviour on free. + * + * @param _pGeometry Volume Geometry object. This object will be HARDCOPIED into this class. + * @param _pCustomMemory custom memory handle + * + */ + bool initialize(CVolumeGeometry2D* _pGeometry, CFloat32CustomMemory* _pCustomMemory); /** Destructor. */ |