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authorWillem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>2017-01-26 14:57:57 +0100
committerWillem Jan Palenstijn <Willem.Jan.Palenstijn@cwi.nl>2017-02-08 14:39:01 +0100
commitd85a660f064e8130b27e11c7fd762221c754c315 (patch)
tree72382e8414c8dc51a7a7ef45845b4c61b25dfed9 /src/CudaForwardProjectionAlgorithm3D.cpp
parentebd5fe932fd2d6c4a516bc1cdc69e37aa4f5cf55 (diff)
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Start work on CFloat32Data3DGPU to allow persistent/external GPU memory
Diffstat (limited to 'src/CudaForwardProjectionAlgorithm3D.cpp')
-rw-r--r--src/CudaForwardProjectionAlgorithm3D.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/CudaForwardProjectionAlgorithm3D.cpp b/src/CudaForwardProjectionAlgorithm3D.cpp
index 6783093..ce808eb 100644
--- a/src/CudaForwardProjectionAlgorithm3D.cpp
+++ b/src/CudaForwardProjectionAlgorithm3D.cpp
@@ -101,14 +101,14 @@ bool CCudaForwardProjectionAlgorithm3D::initialize(const Config& _cfg)
node = _cfg.self.getSingleNode("ProjectionDataId");
ASTRA_CONFIG_CHECK(node, "CudaForwardProjection3D", "No ProjectionDataId tag specified.");
id = node.getContentInt();
- m_pProjections = dynamic_cast<CFloat32ProjectionData3DMemory*>(CData3DManager::getSingleton().get(id));
+ m_pProjections = dynamic_cast<CFloat32ProjectionData3D*>(CData3DManager::getSingleton().get(id));
CC.markNodeParsed("ProjectionDataId");
// reconstruction data
node = _cfg.self.getSingleNode("VolumeDataId");
ASTRA_CONFIG_CHECK(node, "CudaForwardProjection3D", "No VolumeDataId tag specified.");
id = node.getContentInt();
- m_pVolume = dynamic_cast<CFloat32VolumeData3DMemory*>(CData3DManager::getSingleton().get(id));
+ m_pVolume = dynamic_cast<CFloat32VolumeData3D*>(CData3DManager::getSingleton().get(id));
CC.markNodeParsed("VolumeDataId");
// optional: projector
@@ -140,8 +140,8 @@ bool CCudaForwardProjectionAlgorithm3D::initialize(const Config& _cfg)
bool CCudaForwardProjectionAlgorithm3D::initialize(CProjector3D* _pProjector,
- CFloat32ProjectionData3DMemory* _pProjections,
- CFloat32VolumeData3DMemory* _pVolume,
+ CFloat32ProjectionData3D* _pProjections,
+ CFloat32VolumeData3D* _pVolume,
int _iGPUindex, int _iDetectorSuperSampling)
{
m_pProjector = _pProjector;