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-rw-r--r--cuda/2d/par_bp.cu31
1 files changed, 17 insertions, 14 deletions
diff --git a/cuda/2d/par_bp.cu b/cuda/2d/par_bp.cu
index 635200f..d9f7325 100644
--- a/cuda/2d/par_bp.cu
+++ b/cuda/2d/par_bp.cu
@@ -73,7 +73,7 @@ static bool bindProjDataTexture(float* data, unsigned int pitch, unsigned int wi
return true;
}
-__global__ void devBP(float* D_volData, unsigned int volPitch, unsigned int startAngle, bool offsets, const SDimensions dims)
+__global__ void devBP(float* D_volData, unsigned int volPitch, unsigned int startAngle, bool offsets, const SDimensions dims, float fOutputScale)
{
const int relX = threadIdx.x;
const int relY = threadIdx.y;
@@ -123,11 +123,11 @@ __global__ void devBP(float* D_volData, unsigned int volPitch, unsigned int star
}
- volData[Y*volPitch+X] += fVal;
+ volData[Y*volPitch+X] += fVal * fOutputScale;
}
// supersampling version
-__global__ void devBP_SS(float* D_volData, unsigned int volPitch, unsigned int startAngle, bool offsets, const SDimensions dims)
+__global__ void devBP_SS(float* D_volData, unsigned int volPitch, unsigned int startAngle, bool offsets, const SDimensions dims, float fOutputScale)
{
const int relX = threadIdx.x;
const int relY = threadIdx.y;
@@ -152,6 +152,8 @@ __global__ void devBP_SS(float* D_volData, unsigned int volPitch, unsigned int s
float fA = startAngle + 0.5f;
const float fT_base = 0.5f*dims.iProjDets - 0.5f + 0.5f;
+ fOutputScale /= (dims.iRaysPerPixelDim * dims.iRaysPerPixelDim);
+
if (offsets) {
for (int angle = startAngle; angle < endAngle; ++angle)
@@ -196,10 +198,10 @@ __global__ void devBP_SS(float* D_volData, unsigned int volPitch, unsigned int s
}
- volData[Y*volPitch+X] += fVal / (dims.iRaysPerPixelDim * dims.iRaysPerPixelDim);
+ volData[Y*volPitch+X] += fVal * fOutputScale;
}
-__global__ void devBP_SART(float* D_volData, unsigned int volPitch, float offset, float angle_sin, float angle_cos, const SDimensions dims)
+__global__ void devBP_SART(float* D_volData, unsigned int volPitch, float offset, float angle_sin, float angle_cos, const SDimensions dims, float fOutputScale)
{
const int relX = threadIdx.x;
const int relY = threadIdx.y;
@@ -218,13 +220,13 @@ __global__ void devBP_SART(float* D_volData, unsigned int volPitch, float offset
const float fT = fT_base + fX * angle_cos - fY * angle_sin + offset;
const float fVal = tex2D(gT_projTexture, fT, 0.5f);
- D_volData[Y*volPitch+X] += fVal;
+ D_volData[Y*volPitch+X] += fVal * fOutputScale;
}
bool BP_internal(float* D_volumeData, unsigned int volumePitch,
float* D_projData, unsigned int projPitch,
- const SDimensions& dims, const float* angles, const float* TOffsets)
+ const SDimensions& dims, const float* angles, const float* TOffsets, float fOutputScale)
{
// TODO: process angles block by block
assert(dims.iProjAngles <= g_MaxAngles);
@@ -261,9 +263,9 @@ bool BP_internal(float* D_volumeData, unsigned int volumePitch,
for (unsigned int i = 0; i < dims.iProjAngles; i += g_anglesPerBlock) {
if (dims.iRaysPerPixelDim > 1)
- devBP_SS<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, (TOffsets != 0), dims);
+ devBP_SS<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, (TOffsets != 0), dims, fOutputScale);
else
- devBP<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, (TOffsets != 0), dims);
+ devBP<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, (TOffsets != 0), dims, fOutputScale);
}
cudaThreadSynchronize();
@@ -276,7 +278,7 @@ bool BP_internal(float* D_volumeData, unsigned int volumePitch,
bool BP(float* D_volumeData, unsigned int volumePitch,
float* D_projData, unsigned int projPitch,
- const SDimensions& dims, const float* angles, const float* TOffsets)
+ const SDimensions& dims, const float* angles, const float* TOffsets, float fOutputScale)
{
for (unsigned int iAngle = 0; iAngle < dims.iProjAngles; iAngle += g_MaxAngles) {
SDimensions subdims = dims;
@@ -289,7 +291,8 @@ bool BP(float* D_volumeData, unsigned int volumePitch,
ret = BP_internal(D_volumeData, volumePitch,
D_projData + iAngle * projPitch, projPitch,
subdims, angles + iAngle,
- TOffsets ? TOffsets + iAngle : 0);
+ TOffsets ? TOffsets + iAngle : 0,
+ fOutputScale);
if (!ret)
return false;
}
@@ -300,7 +303,7 @@ bool BP(float* D_volumeData, unsigned int volumePitch,
bool BP_SART(float* D_volumeData, unsigned int volumePitch,
float* D_projData, unsigned int projPitch,
unsigned int angle, const SDimensions& dims,
- const float* angles, const float* TOffsets)
+ const float* angles, const float* TOffsets, float fOutputScale)
{
// Only one angle.
// We need to Clamp to the border pixels instead of to zero, because
@@ -318,7 +321,7 @@ bool BP_SART(float* D_volumeData, unsigned int volumePitch,
dim3 dimGrid((dims.iVolWidth+g_blockSlices-1)/g_blockSlices,
(dims.iVolHeight+g_blockSliceSize-1)/g_blockSliceSize);
- devBP_SART<<<dimGrid, dimBlock>>>(D_volumeData, volumePitch, offset, angle_sin, angle_cos, dims);
+ devBP_SART<<<dimGrid, dimBlock>>>(D_volumeData, volumePitch, offset, angle_sin, angle_cos, dims, fOutputScale);
cudaThreadSynchronize();
cudaTextForceKernelsCompletion();
@@ -369,7 +372,7 @@ int main()
for (unsigned int i = 0; i < dims.iProjAngles; ++i)
angle[i] = i*(M_PI/dims.iProjAngles);
- BP(D_volumeData, volumePitch, D_projData, projPitch, dims, angle, 0);
+ BP(D_volumeData, volumePitch, D_projData, projPitch, dims, angle, 0, 1.0f);
delete[] angle;