diff options
Diffstat (limited to 'cuda/2d/par_bp.cu')
-rw-r--r-- | cuda/2d/par_bp.cu | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/cuda/2d/par_bp.cu b/cuda/2d/par_bp.cu index 635200f..d9f7325 100644 --- a/cuda/2d/par_bp.cu +++ b/cuda/2d/par_bp.cu @@ -73,7 +73,7 @@ static bool bindProjDataTexture(float* data, unsigned int pitch, unsigned int wi return true; } -__global__ void devBP(float* D_volData, unsigned int volPitch, unsigned int startAngle, bool offsets, const SDimensions dims) +__global__ void devBP(float* D_volData, unsigned int volPitch, unsigned int startAngle, bool offsets, const SDimensions dims, float fOutputScale) { const int relX = threadIdx.x; const int relY = threadIdx.y; @@ -123,11 +123,11 @@ __global__ void devBP(float* D_volData, unsigned int volPitch, unsigned int star } - volData[Y*volPitch+X] += fVal; + volData[Y*volPitch+X] += fVal * fOutputScale; } // supersampling version -__global__ void devBP_SS(float* D_volData, unsigned int volPitch, unsigned int startAngle, bool offsets, const SDimensions dims) +__global__ void devBP_SS(float* D_volData, unsigned int volPitch, unsigned int startAngle, bool offsets, const SDimensions dims, float fOutputScale) { const int relX = threadIdx.x; const int relY = threadIdx.y; @@ -152,6 +152,8 @@ __global__ void devBP_SS(float* D_volData, unsigned int volPitch, unsigned int s float fA = startAngle + 0.5f; const float fT_base = 0.5f*dims.iProjDets - 0.5f + 0.5f; + fOutputScale /= (dims.iRaysPerPixelDim * dims.iRaysPerPixelDim); + if (offsets) { for (int angle = startAngle; angle < endAngle; ++angle) @@ -196,10 +198,10 @@ __global__ void devBP_SS(float* D_volData, unsigned int volPitch, unsigned int s } - volData[Y*volPitch+X] += fVal / (dims.iRaysPerPixelDim * dims.iRaysPerPixelDim); + volData[Y*volPitch+X] += fVal * fOutputScale; } -__global__ void devBP_SART(float* D_volData, unsigned int volPitch, float offset, float angle_sin, float angle_cos, const SDimensions dims) +__global__ void devBP_SART(float* D_volData, unsigned int volPitch, float offset, float angle_sin, float angle_cos, const SDimensions dims, float fOutputScale) { const int relX = threadIdx.x; const int relY = threadIdx.y; @@ -218,13 +220,13 @@ __global__ void devBP_SART(float* D_volData, unsigned int volPitch, float offset const float fT = fT_base + fX * angle_cos - fY * angle_sin + offset; const float fVal = tex2D(gT_projTexture, fT, 0.5f); - D_volData[Y*volPitch+X] += fVal; + D_volData[Y*volPitch+X] += fVal * fOutputScale; } bool BP_internal(float* D_volumeData, unsigned int volumePitch, float* D_projData, unsigned int projPitch, - const SDimensions& dims, const float* angles, const float* TOffsets) + const SDimensions& dims, const float* angles, const float* TOffsets, float fOutputScale) { // TODO: process angles block by block assert(dims.iProjAngles <= g_MaxAngles); @@ -261,9 +263,9 @@ bool BP_internal(float* D_volumeData, unsigned int volumePitch, for (unsigned int i = 0; i < dims.iProjAngles; i += g_anglesPerBlock) { if (dims.iRaysPerPixelDim > 1) - devBP_SS<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, (TOffsets != 0), dims); + devBP_SS<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, (TOffsets != 0), dims, fOutputScale); else - devBP<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, (TOffsets != 0), dims); + devBP<<<dimGrid, dimBlock, 0, stream>>>(D_volumeData, volumePitch, i, (TOffsets != 0), dims, fOutputScale); } cudaThreadSynchronize(); @@ -276,7 +278,7 @@ bool BP_internal(float* D_volumeData, unsigned int volumePitch, bool BP(float* D_volumeData, unsigned int volumePitch, float* D_projData, unsigned int projPitch, - const SDimensions& dims, const float* angles, const float* TOffsets) + const SDimensions& dims, const float* angles, const float* TOffsets, float fOutputScale) { for (unsigned int iAngle = 0; iAngle < dims.iProjAngles; iAngle += g_MaxAngles) { SDimensions subdims = dims; @@ -289,7 +291,8 @@ bool BP(float* D_volumeData, unsigned int volumePitch, ret = BP_internal(D_volumeData, volumePitch, D_projData + iAngle * projPitch, projPitch, subdims, angles + iAngle, - TOffsets ? TOffsets + iAngle : 0); + TOffsets ? TOffsets + iAngle : 0, + fOutputScale); if (!ret) return false; } @@ -300,7 +303,7 @@ bool BP(float* D_volumeData, unsigned int volumePitch, bool BP_SART(float* D_volumeData, unsigned int volumePitch, float* D_projData, unsigned int projPitch, unsigned int angle, const SDimensions& dims, - const float* angles, const float* TOffsets) + const float* angles, const float* TOffsets, float fOutputScale) { // Only one angle. // We need to Clamp to the border pixels instead of to zero, because @@ -318,7 +321,7 @@ bool BP_SART(float* D_volumeData, unsigned int volumePitch, dim3 dimGrid((dims.iVolWidth+g_blockSlices-1)/g_blockSlices, (dims.iVolHeight+g_blockSliceSize-1)/g_blockSliceSize); - devBP_SART<<<dimGrid, dimBlock>>>(D_volumeData, volumePitch, offset, angle_sin, angle_cos, dims); + devBP_SART<<<dimGrid, dimBlock>>>(D_volumeData, volumePitch, offset, angle_sin, angle_cos, dims, fOutputScale); cudaThreadSynchronize(); cudaTextForceKernelsCompletion(); @@ -369,7 +372,7 @@ int main() for (unsigned int i = 0; i < dims.iProjAngles; ++i) angle[i] = i*(M_PI/dims.iProjAngles); - BP(D_volumeData, volumePitch, D_projData, projPitch, dims, angle, 0); + BP(D_volumeData, volumePitch, D_projData, projPitch, dims, angle, 0, 1.0f); delete[] angle; |