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Diffstat (limited to 'include/astra/Float32ProjectionData3DGPU.h')
-rw-r--r-- | include/astra/Float32ProjectionData3DGPU.h | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData3DGPU.h b/include/astra/Float32ProjectionData3DGPU.h new file mode 100644 index 0000000..135c718 --- /dev/null +++ b/include/astra/Float32ProjectionData3DGPU.h @@ -0,0 +1,92 @@ +/* +----------------------------------------------------------------------- +Copyright: 2010-2015, iMinds-Vision Lab, University of Antwerp + 2014-2015, CWI, Amsterdam + +Contact: astra@uantwerpen.be +Website: http://sf.net/projects/astra-toolbox + +This file is part of the ASTRA Toolbox. + + +The ASTRA Toolbox is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +The ASTRA Toolbox is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>. + +----------------------------------------------------------------------- +$Id$ +*/ + +#ifndef _INC_ASTRA_FLOAT32PROJECTIONDATA3DGPU +#define _INC_ASTRA_FLOAT32PROJECTIONDATA3DGPU + +#include "Float32Data3DGPU.h" +#include "ProjectionGeometry3D.h" +#include "Float32ProjectionData3D.h" + +#ifdef ASTRA_CUDA + +namespace astra { + +/** + * This class represents three-dimensional Projection Data where the entire data block is stored in GPU memory. + */ +class _AstraExport CFloat32ProjectionData3DGPU : public CFloat32Data3DGPU, public CFloat32ProjectionData3D +{ +public: + + /** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL. + * + * If an object is constructed using this default constructor, it must always be followed by a call + * to one of the init() methods before the object can be used. Any use before calling init() is not allowed, + * except calling the member function isInitialized(). + * + */ + CFloat32ProjectionData3DGPU(); + + /** Construction. + * + * @param _pGeometry 3D volume geometry + * @param _hnd the CUDA memory handle + */ + + CFloat32ProjectionData3DGPU(CProjectionGeometry3D* _pGeometry, astraCUDA3d::MemHandle3D _hnd); + + virtual ~CFloat32ProjectionData3DGPU(); + + /** Initialization. + * + * @param _pGeometry 3D volume geometry + * @param _hnd the CUDA memory handle + */ + + bool initialize(CProjectionGeometry3D* _pGeometry, astraCUDA3d::MemHandle3D _hnd); + + /** Which type is this class? + * + * @return DataType: PROJECTION + */ + virtual CFloat32Data3D::EDataType getType() const { return PROJECTION; } + + /** Get the volume geometry. + * + * @return pointer to volume geometry. + */ + CProjectionGeometry3D* getGeometry() const { ASTRA_ASSERT(m_bInitialized); return m_pGeometry; } + +}; + +} // end namesProjection astra + +#endif + +#endif // _INC_ASTRA_FLOAT32PROJECTIONDATA3DGPU |