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-rw-r--r--include/astra/Float32ProjectionData3DMemory.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/include/astra/Float32ProjectionData3DMemory.h b/include/astra/Float32ProjectionData3DMemory.h
index 8b61d45..fb54425 100644
--- a/include/astra/Float32ProjectionData3DMemory.h
+++ b/include/astra/Float32ProjectionData3DMemory.h
@@ -98,6 +98,19 @@ public:
*/
CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry, float32 _fScalar);
+ /** Constructor. Create an instance of the CFloat32ProjectionData3DMemory class with pre-allocated memory.
+ *
+ * Creates an instance of the CFloat32ProjectionData3DMemory class. Memory
+ * is pre-allocated and passed via the abstract CFloat32CustomMemory handle
+ * class. The handle will be deleted when the memory can be freed.
+ * You should override the destructor to provide custom behaviour on free.
+ *
+ * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class.
+ * @param _pCustomMemory custom memory handle
+ *
+ */
+ CFloat32ProjectionData3DMemory(CProjectionGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory);
+
/**
* Destructor.
*/
@@ -140,6 +153,20 @@ public:
*/
bool initialize(CProjectionGeometry3D* _pGeometry, const float32* _pfData);
+ /** Initialization. Initializes an instance of the CFloat32ProjectionData3DMemory class with pre-allocated memory.
+ *
+ * Memory is pre-allocated and passed via the abstract CFloat32CustomMemory handle
+ * class. The handle will be deleted when the memory can be freed.
+ * You should override the destructor to provide custom behaviour on free.
+ *
+ * @param _pGeometry Projection Geometry object. This object will be HARDCOPIED into this class.
+ * @param _pCustomMemory custom memory handle
+ *
+ */
+ bool initialize(CProjectionGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory);
+
+
+
/** Fetch a COPY of a projection of the data. Note that if you update the 2D data slice, the data in the
* 3D data object will remain unaltered. To copy the data back in the 3D-volume you must return the data by calling 'returnProjection'.
*