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-rw-r--r--include/astra/Float32VolumeData3DMemory.h60
1 files changed, 5 insertions, 55 deletions
diff --git a/include/astra/Float32VolumeData3DMemory.h b/include/astra/Float32VolumeData3DMemory.h
index 619d83b..4a70f65 100644
--- a/include/astra/Float32VolumeData3DMemory.h
+++ b/include/astra/Float32VolumeData3DMemory.h
@@ -1,10 +1,10 @@
/*
-----------------------------------------------------------------------
-Copyright: 2010-2015, iMinds-Vision Lab, University of Antwerp
- 2014-2015, CWI, Amsterdam
+Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp
+ 2014-2016, CWI, Amsterdam
Contact: astra@uantwerpen.be
-Website: http://sf.net/projects/astra-toolbox
+Website: http://www.astra-toolbox.com/
This file is part of the ASTRA Toolbox.
@@ -23,7 +23,6 @@ You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>.
-----------------------------------------------------------------------
-$Id$
*/
#ifndef _INC_ASTRA_FLOAT32VOLUMEDATA3DMEMORY
@@ -157,56 +156,7 @@ public:
*
* @return pointer to volume geometry.
*/
- CVolumeGeometry3D* getGeometry();
-
- /**
- * Gets a slice, containing all voxels with a given x (= column) index.
- */
- CFloat32VolumeData2D * fetchSliceX(int _iColumnIndex) const;
-
- /**
- * Gets a slice, containing all voxels with a given y (= row) index.
- */
- CFloat32VolumeData2D * fetchSliceY(int _iRowIndex) const;
-
- /**
- * Gets a slice, containing all voxels with a given z (= slice) index.
- */
- CFloat32VolumeData2D * fetchSliceZ(int _iSliceIndex) const;
-
- /**
- * Gets a slice, containing all voxels with a given x (= column) index.
- */
- void returnSliceX(int _iColumnIndex, CFloat32VolumeData2D * _pSliceData);
-
- /**
- * Gets a slice, containing all voxels with a given y (= row) index.
- */
- void returnSliceY(int _iRowIndex, CFloat32VolumeData2D * _pSliceData);
-
- /**
- * Copies data from a 2D slice containing all voxels with a given z (= slice) index to the
- * 3D memory stored in this class.
- */
- void returnSliceZ(int _iSliceIndex, CFloat32VolumeData2D * _pSliceData);
-
- /** This SLOW function returns a volume value stored a specific index in the array.
- * Reading values in this way might cause a lot of unnecessary memory operations, don't
- * use it in time-critical code.
- *
- * @param _iIndex Index in the array if the data were stored completely in main memory
- * @return The value the location specified by _iIndex
- */
- virtual float32 getVoxelValue(int _iIndex);
-
- /** This SLOW function stores a voxel value at a specific index in the array.
- * Writing values in this way might cause a lot of unnecessary memory operations, don't
- * use it in time-critical code.
- *
- * @param _iIndex Index in the array if the data were stored completely in main memory
- * @param _fValue The value to be stored at the location specified by _iIndex
- */
- virtual void setVoxelValue(int _iIndex, float32 _fValue);
+ CVolumeGeometry3D* getGeometry() const;
/**
* Overloaded Operator: data = data (pointwise)
@@ -219,7 +169,7 @@ public:
//----------------------------------------------------------------------------------------
// Get the projection geometry.
-inline CVolumeGeometry3D* CFloat32VolumeData3DMemory::getGeometry()
+inline CVolumeGeometry3D* CFloat32VolumeData3DMemory::getGeometry() const
{
ASTRA_ASSERT(m_bInitialized);
return m_pGeometry;