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Diffstat (limited to 'include/astra/GeometryUtil3D.h')
-rw-r--r-- | include/astra/GeometryUtil3D.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/include/astra/GeometryUtil3D.h b/include/astra/GeometryUtil3D.h new file mode 100644 index 0000000..698372e --- /dev/null +++ b/include/astra/GeometryUtil3D.h @@ -0,0 +1,73 @@ +/* +----------------------------------------------------------------------- +Copyright: 2010-2015, iMinds-Vision Lab, University of Antwerp + 2014-2015, CWI, Amsterdam + +Contact: astra@uantwerpen.be +Website: http://sf.net/projects/astra-toolbox + +This file is part of the ASTRA Toolbox. + + +The ASTRA Toolbox is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +The ASTRA Toolbox is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>. + +----------------------------------------------------------------------- +$Id$ +*/ + +#ifndef _INC_ASTRA_GEOMETRYUTIL3D +#define _INC_ASTRA_GEOMETRYUTIL3D + +namespace astra { + +struct SConeProjection { + // the source + double fSrcX, fSrcY, fSrcZ; + + // the origin ("bottom left") of the (flat-panel) detector + double fDetSX, fDetSY, fDetSZ; + + // the U-edge of a detector pixel + double fDetUX, fDetUY, fDetUZ; + + // the V-edge of a detector pixel + double fDetVX, fDetVY, fDetVZ; +}; + +struct SPar3DProjection { + // the ray direction + double fRayX, fRayY, fRayZ; + + // the origin ("bottom left") of the (flat-panel) detector + double fDetSX, fDetSY, fDetSZ; + + // the U-edge of a detector pixel + double fDetUX, fDetUY, fDetUZ; + + // the V-edge of a detector pixel + double fDetVX, fDetVY, fDetVZ; +}; + +void computeBP_UV_Coeffs(const SPar3DProjection& proj, + double &fUX, double &fUY, double &fUZ, double &fUC, + double &fVX, double &fVY, double &fVZ, double &fVC); + +void computeBP_UV_Coeffs(const SConeProjection& proj, + double &fUX, double &fUY, double &fUZ, double &fUC, + double &fVX, double &fVY, double &fVZ, double &fVC, + double &fDX, double &fDY, double &fDZ, double &fDC); + +} + +#endif |