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+/*
+-----------------------------------------------------------------------
+Copyright 2012 iMinds-Vision Lab, University of Antwerp
+
+Contact: astra@ua.ac.be
+Website: http://astra.ua.ac.be
+
+
+This file is part of the
+All Scale Tomographic Reconstruction Antwerp Toolbox ("ASTRA Toolbox").
+
+The ASTRA Toolbox is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+The ASTRA Toolbox is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>.
+
+-----------------------------------------------------------------------
+$Id$
+*/
+
+#include "astra/Float32VolumeData3DMemory.h"
+
+#include <cstring>
+
+using namespace std;
+
+namespace astra
+{
+
+//----------------------------------------------------------------------------------------
+// Default constructor
+CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory() :
+ CFloat32Data3DMemory()
+{
+ m_pGeometry = NULL;
+ m_bInitialized = false;
+}
+
+//----------------------------------------------------------------------------------------
+// Create an instance of the CFloat32VolumeData2D class, allocating (but not initializing) the data block.
+CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry)
+{
+ m_bInitialized = false;
+ m_bInitialized = initialize(_pGeometry);
+}
+
+//----------------------------------------------------------------------------------------
+// Create an instance of the CFloat32VolumeData2D class with initialization of the data.
+CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry, const float32* _pfData)
+{
+ m_bInitialized = false;
+ m_bInitialized = initialize(_pGeometry, _pfData);
+}
+
+//----------------------------------------------------------------------------------------
+// Create an instance of the CFloat32VolumeData2D class with initialization of the data.
+CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry, float32 _fScalar)
+{
+ m_bInitialized = false;
+ m_bInitialized = initialize(_pGeometry, _fScalar);
+}
+
+//----------------------------------------------------------------------------------------
+// Destructor
+CFloat32VolumeData3DMemory::~CFloat32VolumeData3DMemory()
+{
+ if(m_pGeometry){
+ delete m_pGeometry;
+ }
+ m_pGeometry = 0;
+
+}
+
+//----------------------------------------------------------------------------------------
+// Initialization
+bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry)
+{
+ m_pGeometry = _pGeometry->clone();
+ m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount());
+ return m_bInitialized;
+}
+
+//----------------------------------------------------------------------------------------
+// Initialization
+bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry, const float32* _pfData)
+{
+ m_pGeometry = _pGeometry->clone();
+ m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount(), _pfData);
+ return m_bInitialized;
+}
+
+//----------------------------------------------------------------------------------------
+// Initialization
+bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry, float32 _fScalar)
+{
+ m_pGeometry = _pGeometry->clone();
+ m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount(), _fScalar);
+ return m_bInitialized;
+}
+
+//----------------------------------------------------------------------------------------
+// Fetch a slice
+CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceZ(int _iSliceIndex) const
+{
+ // fetch slice of the geometry
+ int iRowCount = m_pGeometry->getGridRowCount();
+ int iColumnCount = m_pGeometry->getGridColCount();
+ CVolumeGeometry2D volGeom(iColumnCount, iRowCount);
+
+ // create new volume data
+ CFloat32VolumeData2D* res = new CFloat32VolumeData2D(&volGeom);
+
+ // copy data
+ int iSliceCount = m_pGeometry->getGridSliceCount();
+ float * pfTargetData = res->getData();
+ for(int iRowIndex = 0; iRowIndex < iRowCount; iRowIndex++)
+ {
+ for(int iColumnIndex = 0; iColumnIndex < iColumnCount; iColumnIndex++)
+ {
+ int iSourceIndex = _iSliceIndex * iColumnCount * iRowCount + iRowIndex * iColumnCount + iColumnIndex;
+ int iTargetIndex = iRowIndex * iColumnCount + iColumnIndex;
+ float fStoredValue = m_pfData[iSourceIndex];
+ pfTargetData[iTargetIndex] = fStoredValue;
+ }
+ }
+ // return
+ return res;
+}
+
+//----------------------------------------------------------------------------------------
+// Return a slice
+void CFloat32VolumeData3DMemory::returnSliceZ(int _iSliceIndex, CFloat32VolumeData2D * _pSlice)
+{
+ int iRowCount = _pSlice->getGeometry()->getGridRowCount();
+ int iColumnCount = _pSlice->getGeometry()->getGridColCount();
+
+ assert(iRowCount == m_pGeometry->getGridRowCount());
+ assert(iColumnCount == m_pGeometry->getGridColCount());
+
+ for(int iRowIndex = 0; iRowIndex < iRowCount; iRowIndex++)
+ {
+ for(int iColumnIndex = 0; iColumnIndex < iColumnCount; iColumnIndex++)
+ {
+ int iSourceIndex = iRowIndex * iColumnCount + iColumnIndex;
+ int iTargetIndex = _iSliceIndex * iColumnCount * iRowCount + iRowIndex * iColumnCount + iColumnIndex;
+ float fStoredValue = _pSlice->getDataConst()[iSourceIndex];
+ m_pfData[iTargetIndex] = fStoredValue;
+ }
+ }
+}
+
+CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceX(int _iColumnIndex) const
+{
+ // TODO:
+ assert(false);
+ return NULL;
+}
+
+CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceY(int _iRowIndex) const
+{
+ // TODO:
+ assert(false);
+ return NULL;
+}
+
+void CFloat32VolumeData3DMemory::returnSliceX(int _iColumnIndex, CFloat32VolumeData2D * _pSliceData)
+{
+ // TODO:
+ assert(false);
+}
+
+void CFloat32VolumeData3DMemory::returnSliceY(int _iRowIndex, CFloat32VolumeData2D * _pSliceData)
+{
+ // TODO:
+ assert(false);
+}
+
+//----------------------------------------------------------------------------------------
+// Returns a specific value
+float32 CFloat32VolumeData3DMemory::getVoxelValue(int _iIndex)
+{
+ return m_pfData[_iIndex];
+}
+
+//----------------------------------------------------------------------------------------
+// Sets a specific value
+void CFloat32VolumeData3DMemory::setVoxelValue(int _iIndex, float32 _fValue)
+{
+ m_pfData[_iIndex] = _fValue;
+}
+//----------------------------------------------------------------------------------------
+
+CFloat32VolumeData3DMemory& CFloat32VolumeData3DMemory::operator=(const CFloat32VolumeData3DMemory& _dataIn)
+{
+ memcpy(m_pfData, _dataIn.m_pfData, sizeof(float32) * _dataIn.m_pGeometry->getGridTotCount());
+
+ return *this;
+}
+
+} // end namespace astra