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-rw-r--r--src/ParallelVecProjectionGeometry3D.cpp16
1 files changed, 13 insertions, 3 deletions
diff --git a/src/ParallelVecProjectionGeometry3D.cpp b/src/ParallelVecProjectionGeometry3D.cpp
index 7c2d2cd..56597fc 100644
--- a/src/ParallelVecProjectionGeometry3D.cpp
+++ b/src/ParallelVecProjectionGeometry3D.cpp
@@ -222,9 +222,19 @@ void CParallelVecProjectionGeometry3D::projectPoint(float32 fX, float32 fY, floa
int iAngleIndex,
float32 &fU, float32 &fV) const
{
-#warning implementme
- fU = 0.0f/0.0f;
- fV = 0.0f/0.0f;
+ ASTRA_ASSERT(iAngleIndex >= 0);
+ ASTRA_ASSERT(iAngleIndex < m_iProjectionAngleCount);
+
+ double fUX, fUY, fUZ, fUC;
+ double fVX, fVY, fVZ, fVC;
+
+ computeBP_UV_Coeffs(m_pProjectionAngles[iAngleIndex],
+ fUX, fUY, fUZ, fUC, fVX, fVY, fVZ, fVC);
+
+ // The -0.5f shifts from corner to center of detector pixels
+ fU = (fUX*fX + fUY*fY + fUZ*fZ + fUC) - 0.5f;
+ fV = (fVX*fX + fVY*fY + fVZ*fZ + fVC) - 0.5f;
+
}
//----------------------------------------------------------------------------------------