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2016-11-21Fix hardcoded delim in splitStringWillem Jan Palenstijn
2016-11-04Fix build with MS VS 2015 CEAlexey Buzmakov
2016-10-06Merge branch 'master' into FDKWillem Jan Palenstijn
2016-07-29Merge pull request #62 from wjp/stringutilWillem Jan Palenstijn
Minor string parsing changes
2016-07-28Replace use of boost::split by own functionWillem Jan Palenstijn
2016-06-20Fix inefficient block split logicWillem Jan Palenstijn
2016-06-20Improve volume block reductionWillem Jan Palenstijn
The previous version would make the blocks too large due to inefficient computation of overlap.
2016-04-22Fix buildWillem Jan Palenstijn
2016-04-22Merge branch 'master' into FDKWillem Jan Palenstijn
2016-04-22Change CPU FFT implementationDaniel M. Pelt
2016-04-18Use CompositeGeometryManager for FDKWillem Jan Palenstijn
Also fix a number of scaling/weighting issues in FDK, and switch to standard cone_bp with FDKWeighting for the BP step.
2016-04-18Merge branch 'master' into anisoWillem Jan Palenstijn
2016-04-18Restrict FDK_CUDA to cube voxels for nowWillem Jan Palenstijn
2016-04-18Fix stringToInt parsing doublesWillem Jan Palenstijn
2016-04-15Merge pull request #29 from wjp/indexmanagerWillem Jan Palenstijn
Add an AstraIndexManager
2016-04-14Merge pull request #35 from wjp/relaxationWillem Jan Palenstijn
Add relaxation factor option to SIRT, SART
2016-04-14Merge pull request #36 from wjp/sart_raylengthWillem Jan Palenstijn
Fix accumulating multiple raylengths in SART
2016-03-24Fix memory leakWillem Jan Palenstijn
2016-03-24Fix cppcheck warningsWillem Jan Palenstijn
2016-03-23Fix accumulating multiple raylengths in SARTWillem Jan Palenstijn
Thanks to @mohamedadaly for noticing.
2016-03-23Add relaxation parameters to SIRT3DWillem Jan Palenstijn
2016-03-23Add relaxation parameters to SIRT, SARTWillem Jan Palenstijn
2016-03-23Rename ART lambda option to RelaxationWillem Jan Palenstijn
2016-03-23Move CUDA algorithm initialization to its own functionWillem Jan Palenstijn
2016-03-01Fix buildWillem Jan Palenstijn
2016-03-01Fix buildWillem Jan Palenstijn
2016-03-01Merge branch 'master' into indexmanagerWillem Jan Palenstijn
2016-02-22Merge pull request #111 from wjp/pluginbuildWillem Jan Palenstijn
Remove dependency of libastra on libpython
2016-02-16Query max texture size instead of hardcoding itWillem Jan Palenstijn
2016-02-16Refactor AstraObjectManager to add an AstraIndexManagerWillem Jan Palenstijn
The new AstraIndexManager can be used to obtain information about objects without knowing their type.
2016-02-15Avoid (unlikely) integer overflowWillem Jan Palenstijn
2016-02-15Skip some unnecessary splittingWillem Jan Palenstijn
2016-02-15Also split volumes in X/Y directions to respect CUDA limitsWillem Jan Palenstijn
2016-02-10Refactor FP and BP jobs creation in the composite geometry managerNicola Vigano
2016-01-21Remove dependency of libastra on libpython by refactoring PluginAlgorithmWillem Jan Palenstijn
2016-01-19Add multi-GPU support to CompositeGeometryManagerWillem Jan Palenstijn
2016-01-19Remove noisy debugging outputWillem Jan Palenstijn
2016-01-19Fix whitespaceWillem Jan Palenstijn
2016-01-18Merge pull request #105 from wjp/stringsWillem Jan Palenstijn
Replace boost::lexical_cast by stringstreams
2016-01-14Fix projections parallel to XZ or YZ planesWillem Jan Palenstijn
The early-cutoff optimization in CompositeGeometryManager was failing to properly handle +/-Inf.
2016-01-05Replace boost::lexical_cast by stringstreamsWillem Jan Palenstijn
This is to avoid the dependence of lexical_cast on the current locale. The stringstreams used for the new string parsing/output functions are explicitly imbued with the C/classic locale.
2016-01-05Remove unused functionsWillem Jan Palenstijn
2015-12-09Fix uninitialized variableWillem Jan Palenstijn
2015-12-04Merge pull request #101 from wjp/compositeWillem Jan Palenstijn
Add CompositeGeometryManager
2015-12-04Add utility functions for creating FP/BP JobListsWillem Jan Palenstijn
2015-12-04Merge pull request #73 from dmpelt/python-pluginsWillem Jan Palenstijn
Add support for Python algorithm plugins
2015-12-04Add CompositeGeometryManagerWillem Jan Palenstijn
This handles FP and BP operations on multiple data objects at once, splitting them to fit in GPU memory where necessary.
2015-12-04Disable error-prone checksWillem Jan Palenstijn
2015-12-02Merge branch 'master' into volgeom3dWillem Jan Palenstijn
2015-12-02Avoid unnecessary include in headerWillem Jan Palenstijn