/*
-----------------------------------------------------------------------
Copyright: 2010-2021, imec Vision Lab, University of Antwerp
2014-2021, CWI, Amsterdam
Contact: astra@astra-toolbox.com
Website: http://www.astra-toolbox.com/
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
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*/
#ifndef _INC_ASTRA_PROJECTIONGEOMETRY2D
#define _INC_ASTRA_PROJECTIONGEOMETRY2D
#include "Globals.h"
#include "Config.h"
#include "Vector3D.h"
#include
#include
#include
namespace astra
{
/**
* This abstract base class defines the projection geometry.
* It has a number of data fields, such as width of detector
* pixels, projection angles, number of detector pixels and object offsets
* for every projection angle.
*/
class _AstraExport CProjectionGeometry2D
{
protected:
bool m_bInitialized; ///< Has the object been intialized?
/** Number of projection angles
*/
int m_iProjectionAngleCount;
/** Number of detectors, i.e., the number of detector measurements for each projection angle.
*/
int m_iDetectorCount;
/** Width of a detector pixel, i.e., the distance between projected rays (or width of projected strips).
*/
float32 m_fDetectorWidth;
/** Dynamically allocated array of projection angles. All angles are represented in radians and lie in
* the [0,2pi[ interval.
*/
float32* m_pfProjectionAngles;
/** Default constructor. Sets all numeric member variables to 0 and all pointer member variables to NULL.
*
* If an object is constructed using this default constructor, it must always be followed by a call
* to one of the init() methods before the object can be used. Any use before calling init() is not
* allowed, except calling the member function isInitialized().
*
*/
CProjectionGeometry2D();
/** Constructor. Create an instance of the CProjectionGeometry2D class.
*
* @param _iProjectionAngleCount Number of projection angles.
* @param _iDetectorCount Number of detectors, i.e., the number of detector measurements for each projection angle.
* @param _fDetectorWidth Width of a detector cell, in unit lengths. All detector cells are assumed to have equal width.
* @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array.
* All angles are represented in radians.
*/
CProjectionGeometry2D(int _iProjectionAngleCount,
int _iDetectorCount,
float32 _fDetectorWidth,
const float32* _pfProjectionAngles);
/** Copy constructor.
*/
CProjectionGeometry2D(const CProjectionGeometry2D& _projGeom);
/** Check variable values.
*/
bool _check();
/** Clear all member variables, setting all numeric variables to 0 and all pointers to NULL.
* Should only be used by constructors. Otherwise use the clear() function.
*/
void _clear();
/** Initialization. Initializes an instance of the CProjectionGeometry2D class. If the object has been
* initialized before, the object is reinitialized and memory is freed and reallocated if necessary.
*
* @param _iProjectionAngleCount Number of projection angles.
* @param _iDetectorCount Number of detectors, i.e., the number of detector measurements for each projection angle.
* @param _fDetectorWidth Width of a detector cell, in unit lengths. All detector cells are assumed to have equal width.
* @param _pfProjectionAngles Pointer to an array of projection angles. The angles will be copied from this array.
*/
bool _initialize(int _iProjectionAngleCount,
int _iDetectorCount,
float32 _fDetectorWidth,
const float32* _pfProjectionAngles);
public:
/** Destructor
*/
virtual ~CProjectionGeometry2D();
/** Clear all member variables, setting all numeric variables to 0 and all pointers to NULL.
*/
virtual void clear();
/** Create a hard copy.
*/
virtual CProjectionGeometry2D* clone() = 0;
/** Initialize the geometry with a config object.
*
* @param _cfg Configuration Object
* @return initialization successful?
*/
virtual bool initialize(const Config& _cfg);
/** Get the initialization state of the object.
*
* @return true iff the object has been initialized
*/
bool isInitialized() const;
/** Return true if this geometry instance is the same as the one specified.
*
* @return true if this geometry instance is the same as the one specified.
*/
virtual bool isEqual(CProjectionGeometry2D*) const = 0;
/** Get all settings in a Config object.
*
* @return Configuration Object.
*/
virtual Config* getConfiguration() const = 0;
/** Get the number of projection angles.
*
* @return Number of projection angles
*/
int getProjectionAngleCount() const;
/** Get the number of detectors.
*
* @return Number of detectors, i.e., the number of detector measurements for each projection angle.
*/
int getDetectorCount() const;
/** Get the width of a detector.
*
* @return Width of a detector, in unit lengths
*/
float32 getDetectorWidth() const;
/** Get a projection angle, given by its index. The angle is represented in Radians.
*
* @return Projection angle with index _iProjectionIndex
*/
float32 getProjectionAngle(int _iProjectionIndex) const;
/** Returns a buffer containing all projection angles. The element count of the buffer is equal
* to the number given by getProjectionAngleCount.
*
* The angles are in radians.
*
* @return Pointer to buffer containing the angles.
*/
const float32* getProjectionAngles() const;
/** Get a projection angle, given by its index. The angle is represented in degrees.
*
* @return Projection angle with index _iProjectionIndex
*/
float32 getProjectionAngleDegrees(int _iProjectionIndex) const;
/** Get the index coordinate of a point on a detector array.
*
* @param _fOffset distance between the center of the detector array and a certain point
* @return the location of the point in index coordinates (still float, not rounded)
*/
virtual float32 detectorOffsetToIndexFloat(float32 _fOffset) const;
/** Get the index coordinate of a point on a detector array.
*
* @param _fOffset distance between the center of the detector array and a certain point
* @return the index of the detector that is hit, -1 if detector array isn't hit.
*/
virtual int detectorOffsetToIndex(float32 _fOffset) const;
/** Get the offset of a detector based on its index coordinate.
*
* @param _iIndex the index of the detector.
* @return the offset from the center of the detector array.
*/
virtual float32 indexToDetectorOffset(int _iIndex) const;
/** Get the angle and detector index of a sinogram pixel
*
* @param _iIndex the index of the detector pixel in the sinogram.
* @param _iAngleIndex output: index of angle
* @param _iDetectorIndex output: index of detector
*/
virtual void indexToAngleDetectorIndex(int _iIndex, int& _iAngleIndex, int& _iDetectorIndex) const;
/** Get the value for t and theta, based upon the row and column index.
*
* @param _iRow row index
* @param _iColumn column index
* @param _fT output: value of t
* @param _fTheta output: value of theta, always lies within the [0,pi[ interval.
*/
virtual void getRayParams(int _iRow, int _iColumn, float32& _fT, float32& _fTheta) const;
/** Returns true if the type of geometry defined in this class is the one specified in _sType.
*
* @param _sType geometry type to compare to.
* @return true if the type of geometry defined in this class is the one specified in _sType.
*/
virtual bool isOfType(const std::string& _sType) = 0;
/**
* Returns a vector describing the direction of a ray belonging to a certain detector
*
* @param _iProjectionIndex index of projection
* @param _iProjectionIndex index of detector
*
* @return a unit vector describing the direction
*/
virtual CVector3D getProjectionDirection(int _iProjectionIndex, int _iDetectorIndex) = 0;
//< For Config unused argument checking
ConfigCheckData* configCheckData;
friend class ConfigStackCheck;
protected:
virtual bool initializeAngles(const Config& _cfg);
};
//----------------------------------------------------------------------------------------
// Inline member functions
//----------------------------------------------------------------------------------------
// Get the initialization state.
inline bool CProjectionGeometry2D::isInitialized() const
{
return m_bInitialized;
}
// Get the number of detectors.
inline int CProjectionGeometry2D::getDetectorCount() const
{
ASTRA_ASSERT(m_bInitialized);
return m_iDetectorCount;
}
// Get the width of a single detector (in unit lengths).
inline float32 CProjectionGeometry2D::getDetectorWidth() const
{
ASTRA_ASSERT(m_bInitialized);
return m_fDetectorWidth;
}
// Get the number of projection angles.
inline int CProjectionGeometry2D::getProjectionAngleCount() const
{
ASTRA_ASSERT(m_bInitialized);
return m_iProjectionAngleCount;
}
// Get pointer to buffer used to store projection angles.
inline const float32* CProjectionGeometry2D::getProjectionAngles() const
{
ASTRA_ASSERT(m_bInitialized);
return m_pfProjectionAngles;
}
// Get a projection angle, represented in Radians.
inline float32 CProjectionGeometry2D::getProjectionAngle(int _iProjectionIndex) const
{
// basic checks
ASTRA_ASSERT(m_bInitialized);
ASTRA_ASSERT(_iProjectionIndex >= 0);
ASTRA_ASSERT(_iProjectionIndex < m_iProjectionAngleCount);
return m_pfProjectionAngles[_iProjectionIndex];
}
// Get a projection angle, represented in degrees.
inline float32 CProjectionGeometry2D::getProjectionAngleDegrees(int _iProjectionIndex) const
{
// basic checks
ASTRA_ASSERT(m_bInitialized);
ASTRA_ASSERT(_iProjectionIndex >= 0);
ASTRA_ASSERT(_iProjectionIndex < m_iProjectionAngleCount);
return (m_pfProjectionAngles[_iProjectionIndex] * 180.0f / PI32);
}
// Get T and Theta
inline void CProjectionGeometry2D::getRayParams(int _iRow, int _iColumn, float32& _fT, float32& _fTheta) const
{
ASTRA_ASSERT(m_bInitialized);
_fT = indexToDetectorOffset(_iColumn);
_fTheta = getProjectionAngle(_iRow);
if (PI <= _fTheta) {
_fTheta -= PI;
_fT = -_fT;
}
}
// detector offset -> detector index
inline int CProjectionGeometry2D::detectorOffsetToIndex(float32 _fOffset) const
{
int res = (int)(detectorOffsetToIndexFloat(_fOffset) + 0.5f);
return (res > 0 && res <= m_iDetectorCount) ? res : -1;
}
// detector offset -> detector index (float)
inline float32 CProjectionGeometry2D::detectorOffsetToIndexFloat(float32 _fOffset) const
{
return (_fOffset / m_fDetectorWidth) + ((m_iDetectorCount-1.0f) * 0.5f);
}
// detector index -> detector offset
inline float32 CProjectionGeometry2D::indexToDetectorOffset(int _iIndex) const
{
return (_iIndex - (m_iDetectorCount-1.0f) * 0.5f) * m_fDetectorWidth;
}
// sinogram index -> angle and detecor index
inline void CProjectionGeometry2D::indexToAngleDetectorIndex(int _iIndex, int& _iAngleIndex, int& _iDetectorIndex) const
{
_iAngleIndex = _iIndex / m_iDetectorCount;
_iDetectorIndex = _iIndex % m_iDetectorCount;
}
} // end namespace astra
#endif /* _INC_ASTRA_PROJECTIONGEOMETRY2D */