/*
-----------------------------------------------------------------------
Copyright: 2010-2016, iMinds-Vision Lab, University of Antwerp
2014-2016, CWI, Amsterdam
Contact: astra@uantwerpen.be
Website: http://www.astra-toolbox.com/
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see .
-----------------------------------------------------------------------
*/
#include "astra/Float32VolumeData3DMemory.h"
#include
using namespace std;
namespace astra
{
//----------------------------------------------------------------------------------------
// Default constructor
CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory() :
CFloat32Data3DMemory()
{
m_pGeometry = NULL;
m_bInitialized = false;
}
//----------------------------------------------------------------------------------------
// Create an instance of the CFloat32VolumeData2D class, allocating (but not initializing) the data block.
CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry)
{
m_bInitialized = false;
m_bInitialized = initialize(_pGeometry);
}
//----------------------------------------------------------------------------------------
// Create an instance of the CFloat32VolumeData2D class with initialization of the data.
CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry, const float32* _pfData)
{
m_bInitialized = false;
m_bInitialized = initialize(_pGeometry, _pfData);
}
//----------------------------------------------------------------------------------------
// Create an instance of the CFloat32VolumeData2D class with initialization of the data.
CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry, float32 _fScalar)
{
m_bInitialized = false;
m_bInitialized = initialize(_pGeometry, _fScalar);
}
//----------------------------------------------------------------------------------------
// Create an instance of the CFloat32VolumeData2D class with pre-allocated data
CFloat32VolumeData3DMemory::CFloat32VolumeData3DMemory(CVolumeGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory)
{
m_bInitialized = false;
m_bInitialized = initialize(_pGeometry, _pCustomMemory);
}
//----------------------------------------------------------------------------------------
// Destructor
CFloat32VolumeData3DMemory::~CFloat32VolumeData3DMemory()
{
if(m_pGeometry){
delete m_pGeometry;
}
m_pGeometry = 0;
}
//----------------------------------------------------------------------------------------
// Initialization
bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry)
{
m_pGeometry = _pGeometry->clone();
m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount());
return m_bInitialized;
}
//----------------------------------------------------------------------------------------
// Initialization
bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry, const float32* _pfData)
{
m_pGeometry = _pGeometry->clone();
m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount(), _pfData);
return m_bInitialized;
}
//----------------------------------------------------------------------------------------
// Initialization
bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry, float32 _fScalar)
{
m_pGeometry = _pGeometry->clone();
m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount(), _fScalar);
return m_bInitialized;
}
//----------------------------------------------------------------------------------------
// Initialization
bool CFloat32VolumeData3DMemory::initialize(CVolumeGeometry3D* _pGeometry, CFloat32CustomMemory* _pCustomMemory)
{
m_pGeometry = _pGeometry->clone();
m_bInitialized = _initialize(m_pGeometry->getGridColCount(), m_pGeometry->getGridRowCount(), m_pGeometry->getGridSliceCount(), _pCustomMemory);
return m_bInitialized;
}
//----------------------------------------------------------------------------------------
// Fetch a slice
CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceZ(int _iSliceIndex) const
{
// fetch slice of the geometry
int iRowCount = m_pGeometry->getGridRowCount();
int iColumnCount = m_pGeometry->getGridColCount();
CVolumeGeometry2D volGeom(iColumnCount, iRowCount);
// create new volume data
CFloat32VolumeData2D* res = new CFloat32VolumeData2D(&volGeom);
// copy data
float * pfTargetData = res->getData();
for(int iRowIndex = 0; iRowIndex < iRowCount; iRowIndex++)
{
for(int iColumnIndex = 0; iColumnIndex < iColumnCount; iColumnIndex++)
{
int iSourceIndex = _iSliceIndex * iColumnCount * iRowCount + iRowIndex * iColumnCount + iColumnIndex;
int iTargetIndex = iRowIndex * iColumnCount + iColumnIndex;
float fStoredValue = m_pfData[iSourceIndex];
pfTargetData[iTargetIndex] = fStoredValue;
}
}
// return
return res;
}
//----------------------------------------------------------------------------------------
// Return a slice
void CFloat32VolumeData3DMemory::returnSliceZ(int _iSliceIndex, CFloat32VolumeData2D * _pSlice)
{
int iRowCount = _pSlice->getGeometry()->getGridRowCount();
int iColumnCount = _pSlice->getGeometry()->getGridColCount();
assert(iRowCount == m_pGeometry->getGridRowCount());
assert(iColumnCount == m_pGeometry->getGridColCount());
for(int iRowIndex = 0; iRowIndex < iRowCount; iRowIndex++)
{
for(int iColumnIndex = 0; iColumnIndex < iColumnCount; iColumnIndex++)
{
int iSourceIndex = iRowIndex * iColumnCount + iColumnIndex;
int iTargetIndex = _iSliceIndex * iColumnCount * iRowCount + iRowIndex * iColumnCount + iColumnIndex;
float fStoredValue = _pSlice->getDataConst()[iSourceIndex];
m_pfData[iTargetIndex] = fStoredValue;
}
}
}
CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceX(int _iColumnIndex) const
{
// TODO:
assert(false);
return NULL;
}
CFloat32VolumeData2D * CFloat32VolumeData3DMemory::fetchSliceY(int _iRowIndex) const
{
// TODO:
assert(false);
return NULL;
}
void CFloat32VolumeData3DMemory::returnSliceX(int _iColumnIndex, CFloat32VolumeData2D * _pSliceData)
{
// TODO:
assert(false);
}
void CFloat32VolumeData3DMemory::returnSliceY(int _iRowIndex, CFloat32VolumeData2D * _pSliceData)
{
// TODO:
assert(false);
}
//----------------------------------------------------------------------------------------
// Returns a specific value
float32 CFloat32VolumeData3DMemory::getVoxelValue(int _iIndex)
{
return m_pfData[_iIndex];
}
//----------------------------------------------------------------------------------------
// Sets a specific value
void CFloat32VolumeData3DMemory::setVoxelValue(int _iIndex, float32 _fValue)
{
m_pfData[_iIndex] = _fValue;
}
//----------------------------------------------------------------------------------------
CFloat32VolumeData3DMemory& CFloat32VolumeData3DMemory::operator=(const CFloat32VolumeData3DMemory& _dataIn)
{
memcpy(m_pfData, _dataIn.m_pfData, sizeof(float32) * _dataIn.m_pGeometry->getGridTotCount());
return *this;
}
} // end namespace astra