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/*
-----------------------------------------------------------------------
Copyright: 2010-2015, iMinds-Vision Lab, University of Antwerp
2014-2015, CWI, Amsterdam
Contact: astra@uantwerpen.be
Website: http://sf.net/projects/astra-toolbox
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>.
-----------------------------------------------------------------------
$Id$
*/
#ifndef _CUDA_ASTRA3D_H
#define _CUDA_ASTRA3D_H
#include "dims3d.h"
namespace astra {
// TODO: Switch to a class hierarchy as with the 2D algorithms
enum Cuda3DProjectionKernel {
ker3d_default = 0,
ker3d_sum_square_weights
};
class CProjectionGeometry3D;
class CParallelProjectionGeometry3D;
class CParallelVecProjectionGeometry3D;
class CConeProjectionGeometry3D;
class CConeVecProjectionGeometry3D;
class CVolumeGeometry3D;
class AstraSIRT3d_internal;
class _AstraExport AstraSIRT3d {
public:
AstraSIRT3d();
~AstraSIRT3d();
// Set the volume and projection geometry
bool setGeometry(const CVolumeGeometry3D* pVolGeom,
const CProjectionGeometry3D* pProjGeom);
// Enable supersampling.
//
// The number of rays used in FP is the square of iDetectorSuperSampling.
// The number of rays used in BP is the cube of iVoxelSuperSampling.
bool enableSuperSampling(unsigned int iVoxelSuperSampling,
unsigned int iDetectorSuperSampling);
// Enable volume/sinogram masks
//
// This may optionally be called before init().
// If it is called, setVolumeMask()/setSinogramMask() must be called between
// setSinogram() and iterate().
bool enableVolumeMask();
bool enableSinogramMask();
// Set GPU index
//
// This should be called before init(). Note that setting the GPU index
// in a thread which has already used the GPU may not work.
bool setGPUIndex(int index);
// Allocate GPU buffers and
// precompute geometry-specific data.
//
// This must be called after calling setReconstructionGeometry() and
// setProjectionGeometry() or setFanProjectionGeometry().
bool init();
// Setup input sinogram for a slice.
// pfSinogram must be a float array of size XXX
// NB: iSinogramPitch is measured in floats, not in bytes.
//
// This must be called after init(), and before iterate(). It may be
// called again after iterate()/getReconstruction() to start a new slice.
//
// pfSinogram will only be read from during this call.
bool setSinogram(const float* pfSinogram, unsigned int iSinogramPitch);
// Setup volume mask for a slice.
// pfMask must be a float array of size XXX
// NB: iMaskPitch is measured in floats, not in bytes.
//
// It may only contain the exact values 0.0f and 1.0f. Only volume pixels
// for which pfMask[z] is 1.0f are processed.
bool setVolumeMask(const float* pfMask, unsigned int iMaskPitch);
// Setup sinogram mask for a slice.
// pfMask must be a float array of size XXX
// NB: iMaskPitch is measured in floats, not in bytes.
//
// It may only contain the exact values 0.0f and 1.0f. Only sinogram pixels
// for which pfMask[z] is 1.0f are processed.
bool setSinogramMask(const float* pfMask, unsigned int iMaskPitch);
// Set the starting reconstruction for SIRT.
// pfReconstruction must be a float array of size XXX
// NB: iReconstructionPitch is measured in floats, not in bytes.
//
// This may be called between setSinogram() and iterate().
// If this function is not called before iterate(), SIRT will start
// from a zero reconstruction.
//
// pfReconstruction will only be read from during this call.
bool setStartReconstruction(const float* pfReconstruction,
unsigned int iReconstructionPitch);
// Enable min/max constraint.
//
// These may optionally be called between init() and iterate()
bool setMinConstraint(float fMin);
bool setMaxConstraint(float fMax);
// Perform a number of (additive) SIRT iterations.
// This must be called after setSinogram().
//
// If called multiple times, without calls to setSinogram() or
// setStartReconstruction() in between, iterate() will continue from
// the result of the previous call.
// Calls to getReconstruction() are allowed between calls to iterate() and
// do not change the state.
bool iterate(unsigned int iIterations);
// Get the reconstructed slice.
// pfReconstruction must be a float array of size XXX
// NB: iReconstructionPitch is measured in floats, not in bytes.
//
// This may be called after iterate().
bool getReconstruction(float* pfReconstruction,
unsigned int iReconstructionPitch) const;
// Compute the norm of the difference of the FP of the current
// reconstruction and the sinogram. (This performs one FP.)
// It can be called after iterate().
float computeDiffNorm();
// Signal the algorithm that it should abort after the current iteration.
// This is intended to be called from another thread.
void signalAbort();
protected:
AstraSIRT3d_internal *pData;
};
class AstraCGLS3d_internal;
class _AstraExport AstraCGLS3d {
public:
AstraCGLS3d();
~AstraCGLS3d();
// Set the volume and projection geometry
bool setGeometry(const CVolumeGeometry3D* pVolGeom,
const CProjectionGeometry3D* pProjGeom);
// Enable supersampling.
//
// The number of rays used in FP is the square of iDetectorSuperSampling.
// The number of rays used in BP is the cube of iVoxelSuperSampling.
bool enableSuperSampling(unsigned int iVoxelSuperSampling,
unsigned int iDetectorSuperSampling);
// Enable volume/sinogram masks
//
// This may optionally be called before init().
// If it is called, setVolumeMask()/setSinogramMask() must be called between
// setSinogram() and iterate().
bool enableVolumeMask();
//bool enableSinogramMask();
// Set GPU index
//
// This should be called before init(). Note that setting the GPU index
// in a thread which has already used the GPU may not work.
bool setGPUIndex(int index);
// Allocate GPU buffers and
// precompute geometry-specific data.
//
// This must be called after calling setReconstructionGeometry() and
// setProjectionGeometry() or setFanProjectionGeometry().
bool init();
// Setup input sinogram for a slice.
// pfSinogram must be a float array of size XXX
// NB: iSinogramPitch is measured in floats, not in bytes.
//
// This must be called after init(), and before iterate(). It may be
// called again after iterate()/getReconstruction() to start a new slice.
//
// pfSinogram will only be read from during this call.
bool setSinogram(const float* pfSinogram, unsigned int iSinogramPitch);
// Setup volume mask for a slice.
// pfMask must be a float array of size XXX
// NB: iMaskPitch is measured in floats, not in bytes.
//
// It may only contain the exact values 0.0f and 1.0f. Only volume pixels
// for which pfMask[z] is 1.0f are processed.
bool setVolumeMask(const float* pfMask, unsigned int iMaskPitch);
// Setup sinogram mask for a slice.
// pfMask must be a float array of size XXX
// NB: iMaskPitch is measured in floats, not in bytes.
//
// It may only contain the exact values 0.0f and 1.0f. Only sinogram pixels
// for which pfMask[z] is 1.0f are processed.
//bool setSinogramMask(const float* pfMask, unsigned int iMaskPitch);
// Set the starting reconstruction for SIRT.
// pfReconstruction must be a float array of size XXX
// NB: iReconstructionPitch is measured in floats, not in bytes.
//
// This may be called between setSinogram() and iterate().
// If this function is not called before iterate(), SIRT will start
// from a zero reconstruction.
//
// pfReconstruction will only be read from during this call.
bool setStartReconstruction(const float* pfReconstruction,
unsigned int iReconstructionPitch);
// Enable min/max constraint.
//
// These may optionally be called between init() and iterate()
//bool setMinConstraint(float fMin);
//bool setMaxConstraint(float fMax);
// Perform a number of (additive) SIRT iterations.
// This must be called after setSinogram().
//
// If called multiple times, without calls to setSinogram() or
// setStartReconstruction() in between, iterate() will continue from
// the result of the previous call.
// Calls to getReconstruction() are allowed between calls to iterate() and
// do not change the state.
bool iterate(unsigned int iIterations);
// Get the reconstructed slice.
// pfReconstruction must be a float array of size XXX
// NB: iReconstructionPitch is measured in floats, not in bytes.
//
// This may be called after iterate().
bool getReconstruction(float* pfReconstruction,
unsigned int iReconstructionPitch) const;
// Compute the norm of the difference of the FP of the current
// reconstruction and the sinogram. (This performs one FP.)
// It can be called after iterate().
float computeDiffNorm();
// Signal the algorithm that it should abort after the current iteration.
// This is intended to be called from another thread.
void signalAbort();
protected:
AstraCGLS3d_internal *pData;
};
bool convertAstraGeometry_dims(const CVolumeGeometry3D* pVolGeom,
const CProjectionGeometry3D* pProjGeom,
astraCUDA3d::SDimensions3D& dims);
bool convertAstraGeometry(const CVolumeGeometry3D* pVolGeom,
const CProjectionGeometry3D* pProjGeom,
SPar3DProjection*& pParProjs,
SConeProjection*& pConeProjs,
float& fOutputScale);
_AstraExport bool astraCudaFP(const float* pfVolume, float* pfProjections,
const CVolumeGeometry3D* pVolGeom,
const CProjectionGeometry3D* pProjGeom,
int iGPUIndex, int iDetectorSuperSampling,
Cuda3DProjectionKernel projKernel);
_AstraExport bool astraCudaBP(float* pfVolume, const float* pfProjections,
const CVolumeGeometry3D* pVolGeom,
const CProjectionGeometry3D* pProjGeom,
int iGPUIndex, int iVoxelSuperSampling);
_AstraExport bool astraCudaBP_SIRTWeighted(float* pfVolume, const float* pfProjections,
const CVolumeGeometry3D* pVolGeom,
const CProjectionGeometry3D* pProjGeom,
int iGPUIndex, int iVoxelSuperSampling);
_AstraExport bool astraCudaFDK(float* pfVolume, const float* pfProjections,
const CVolumeGeometry3D* pVolGeom,
const CConeProjectionGeometry3D* pProjGeom,
bool bShortScan,
int iGPUIndex, int iVoxelSuperSampling);
}
#endif
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