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/*
-----------------------------------------------------------------------
Copyright: 2010-2018, imec Vision Lab, University of Antwerp
2014-2018, CWI, Amsterdam
Contact: astra@astra-toolbox.com
Website: http://www.astra-toolbox.com/
This file is part of the ASTRA Toolbox.
The ASTRA Toolbox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The ASTRA Toolbox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with the ASTRA Toolbox. If not, see <http://www.gnu.org/licenses/>.
-----------------------------------------------------------------------
*/
#ifndef _INC_ASTRA_FLOAT32PROJECTIONDATA3D
#define _INC_ASTRA_FLOAT32PROJECTIONDATA3D
#include "Float32Data3D.h"
#include "Float32ProjectionData2D.h"
#include "Float32VolumeData2D.h"
#include "ProjectionGeometry3D.h"
namespace astra {
/**
* This asbtract class represents three-dimensional Projection Data.
*/
class _AstraExport CFloat32ProjectionData3D : public virtual CFloat32Data3D
{
protected:
/** The projection geometry for this data.
*/
CProjectionGeometry3D* m_pGeometry;
public:
/** Default constructor.
*/
CFloat32ProjectionData3D();
/** Destructor.
*/
virtual ~CFloat32ProjectionData3D();
/** Get the number of detectors in one detector column.
*
* @return number of detectors
*/
int getDetectorRowCount() const;
/** Get the number of detectors in one detector row.
*
* @return number of detectors
*/
int getDetectorColCount() const;
/** Get the total number of detectors.
*
* @return number of detectors
*/
int getDetectorTotCount() const;
/** Get the number of projection angles.
*
* @return number of projection angles
*/
int getAngleCount() const;
/** Which type is this class?
*
* @return DataType: ASTRA_DATATYPE_FLOAT32_PROJECTION
*/
virtual CFloat32Data3D::EDataType getType() const;
/**
* Overloaded Operator: data += data (pointwise)
*
* @param _data r-value
* @return l-value
*/
CFloat32ProjectionData3D& operator+=(const CFloat32ProjectionData3D& _data);
/**
* Overloaded Operator: data -= data (pointwise)
*
* @param _data r-value
* @return l-value
*/
CFloat32ProjectionData3D& operator-=(const CFloat32ProjectionData3D& _data);
/**
* Overloaded Operator: data *= data (pointwise)
*
* @param _data r-value
* @return l-value
*/
CFloat32ProjectionData3D& operator*=(const CFloat32ProjectionData3D& _data);
/**
* Overloaded Operator: data *= scalar (pointwise)
*
* @param _fScalar r-value
* @return l-value
*/
CFloat32ProjectionData3D& operator*=(const float32& _fScalar);
/**
* Overloaded Operator: data /= scalar (pointwise)
*
* @param _fScalar r-value
* @return l-value
*/
CFloat32ProjectionData3D& operator/=(const float32& _fScalar);
/**
* Overloaded Operator: data += scalar (pointwise)
*
* @param _fScalar r-value
* @return l-value
*/
CFloat32ProjectionData3D& operator+=(const float32& _fScalar);
/**
* Overloaded Operator: data -= scalar (pointwise)
*
* @param _fScalar r-value
* @return l-value
*/
CFloat32ProjectionData3D& operator-=(const float32& _fScalar);
/** Get the projection geometry.
*
* @return pointer to projection geometry.
*/
virtual CProjectionGeometry3D* getGeometry() const;
/** Change the projection geometry.
* Note that this can't change the dimensions of the data.
*/
virtual void changeGeometry(CProjectionGeometry3D* pGeometry);
};
//----------------------------------------------------------------------------------------
// Inline member functions
//----------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------------
// Get the number of detectors.
inline int CFloat32ProjectionData3D::getDetectorColCount() const
{
ASTRA_ASSERT(m_bInitialized);
return m_iWidth;
}
//----------------------------------------------------------------------------------------
// Get the number of detectors.
inline int CFloat32ProjectionData3D::getDetectorRowCount() const
{
ASTRA_ASSERT(m_bInitialized);
return m_iDepth;
}
//----------------------------------------------------------------------------------------
// Get the number of detectors.
inline int CFloat32ProjectionData3D::getDetectorTotCount() const
{
ASTRA_ASSERT(m_bInitialized);
return m_iWidth * m_iDepth;
}
//----------------------------------------------------------------------------------------
// Get the number of projection angles.
inline int CFloat32ProjectionData3D::getAngleCount() const
{
ASTRA_ASSERT(m_bInitialized);
return m_iHeight;
}
//----------------------------------------------------------------------------------------
// Get type
inline CFloat32Data3D::EDataType CFloat32ProjectionData3D::getType() const
{
return PROJECTION;
}
//----------------------------------------------------------------------------------------
// Get the projection geometry.
inline CProjectionGeometry3D* CFloat32ProjectionData3D::getGeometry() const
{
ASTRA_ASSERT(m_bInitialized);
return m_pGeometry;
}
//----------------------------------------------------------------------------------------
} // end namespace astra
#endif // _INC_ASTRA_FLOAT32PROJECTIONDATA3D
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