| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-12-16 | Fix #3: use one socket connect per request | Matthias Vogelgesang | |
| Previously all requests shared the same connection which meant that the client had to wait that a request finished until it could issue another request. Otherwise, replies could end up for the wrong request causing all kinds of problems. This synchronous request-reply model could not be kept because of inherent asynchronicity of certain mechanisms (e.g. grab + software trigger). This change removes the always-open socket connection and replaces it with a new connection per request. Due to the OS multiplexing, replies cannot be mistaken. | |||
| 2016-04-13 | Match different errors for GLib <= 2.36 | Matthias Vogelgesang | |
| 2016-02-18 | Support custom string properties | Matthias Vogelgesang | |
| 2016-02-18 | Proxy custom camera properties to the client | Matthias Vogelgesang | |
| 2016-02-18 | Fix set property handler | Matthias Vogelgesang | |
| No message type was sent thus corrupting communication. | |||
| 2016-02-17 | Unset error | Matthias Vogelgesang | |
| 2016-02-17 | Fix writing wrong buffer | Matthias Vogelgesang | |
| 2016-02-17 | Implement outstanding write request | Matthias Vogelgesang | |
| 2016-02-17 | Set port centrally and allow server override | Matthias Vogelgesang | |
| 2016-02-16 | Refactor server code into ucad.c | Matthias Vogelgesang | |
| 2016-02-16 | Add readout and trigger API | Matthias Vogelgesang | |
| 2016-02-16 | Initial commit | Matthias Vogelgesang | |
