Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | De-duplicate 3D texture object creation | Willem Jan Palenstijn | 2021-11-26 | 1 | -0/+2 |
* | Add Vec3 operator* utility function | Willem Jan Palenstijn | 2021-11-17 | 1 | -0/+3 |
* | Improve include guard consistency | Willem Jan Palenstijn | 2021-11-17 | 2 | -4/+4 |
* | Remove cudaTextForceKernelsCompletion | Willem Jan Palenstijn | 2021-11-16 | 1 | -2/+0 |
* | Add new checkCuda function to simplify error handling | Willem Jan Palenstijn | 2021-11-16 | 1 | -0/+2 |
* | Update copyright years | Willem Jan Palenstijn | 2021-10-27 | 14 | -28/+28 |
* | Adjust par3d adjoint scaling, and clean up | Willem Jan Palenstijn | 2019-09-25 | 1 | -0/+47 |
* | Small clean up of factors | Willem Jan Palenstijn | 2019-09-25 | 1 | -1/+1 |
* | Add missing header | Willem Jan Palenstijn | 2019-09-25 | 1 | -1/+1 |
* | Replace signal-based abort handling by query-based handling | Willem Jan Palenstijn | 2019-08-14 | 2 | -13/+0 |
* | Add minimal GPU Array interface | Willem Jan Palenstijn | 2018-11-01 | 3 | -0/+22 |
* | Expose FDK_Filter function | Willem Jan Palenstijn | 2018-06-29 | 1 | -0/+4 |
* | Move CUDA include files | Willem Jan Palenstijn | 2018-06-22 | 14 | -0/+1225 |