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path: root/uca-net-protocol.h
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2018-06-19Fix #10: transmit enum value nick namesMatthias Vogelgesang
2018-01-24Raise enum value name length and issue warningMatthias Vogelgesang
2017-12-08Transmit enum value namesMatthias Vogelgesang
2017-10-12Send flag that denotes serialization validityMatthias Vogelgesang
Before, we tried to install an existing property if the new property could not been serialized. Now, we always send a property description but denote if it is properly serialized.
2017-10-10Support int64 and uint64 propertiesMatthias Vogelgesang
2017-10-10Improve custom enum handlingMatthias Vogelgesang
2016-12-16Fix #3: use one socket connect per requestMatthias Vogelgesang
Previously all requests shared the same connection which meant that the client had to wait that a request finished until it could issue another request. Otherwise, replies could end up for the wrong request causing all kinds of problems. This synchronous request-reply model could not be kept because of inherent asynchronicity of certain mechanisms (e.g. grab + software trigger). This change removes the always-open socket connection and replaces it with a new connection per request. Due to the OS multiplexing, replies cannot be mistaken.
2016-02-18Support custom string propertiesMatthias Vogelgesang
2016-02-18Proxy custom camera properties to the clientMatthias Vogelgesang
2016-02-17Implement outstanding write requestMatthias Vogelgesang
2016-02-17Remove obsolete function declarationsMatthias Vogelgesang
2016-02-16Remove obsolete declarationsMatthias Vogelgesang
2016-02-16Refactor server code into ucad.cMatthias Vogelgesang
2016-02-16Add readout and trigger APIMatthias Vogelgesang
2016-02-16Initial commitMatthias Vogelgesang